Super mario 64 beta shoshinkai

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However, Miyamoto planned to revisit some of those unrealized ideas with a 64DD-compatible expansion, Ura Zelda. This eventually necessitated content to be cut to accommodate the weaker hardware and smaller storage space. In March 1997, Nintendo confirmed that Zelda 64 would be a cartridge release. It was in this era when Zelda 64 was taking shape.

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Link fighting a Stalfos in the Shoshinkai '96 build.Īt Shoshinkai 1996, a second trailer was shown, showing off smooth animations, advanced lighting, and an early Stalfos, a skeleton enemy.

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